Frame Drums & Friends is a unique percussion library containing multi-sampled frame-drums, ocean drums and a special gong drum from Pakistan sampled especially for this collection. Besides a broad array of percussive and textural drum sounds with different articulations, this collection also contains bass sounds, soundscapes, tempo-synced loops in various time signatures, experimental noises, drones and synth patches derived from re-synthesized and wave-tabled drum samples. Quite a few patches also layer frame-drum samples or their derivatives with Falcon's internal synth and granular oscillators. Some gong samples and field recordings of ocean waves complete this collection.
Up to 20+ Macros and switches are assigned in each patch, many also use the modulation wheel and sometimes aftertouch, providing detailed control over volume envelopes, filtering, amplitude- and pitch modulations, time-stretching, granular parameters, EQ-ing, dynamics, stereo animation and more. All patches use some sort of background image in the UI, split patches have colored key-zones in the Falcon keyboard for easier navigation.
About 50% of the samples were produced for this library, the other half was borrowed from my sound library Colliding Worlds for Groove Agent - distributed exclusively by Steinberg - and other patchpool libraries.
You can view/download the PDF for this library with more details, the licence agreement and the patchlist including descriptions and playing tips here.
Specs:
The demos were produced using only patches from Frame Drums & Friends, no post-processing was applied apart from a limiter on the master output. Please also check the demo videos in the left column.
Please allow me a few hours to manually process your order and send you the order confirmation.
Metal Percussion is a collection of unusual percussive sounds build upon samples of found metal objects and rare instruments. Besides patches with multi-sampled instruments this library combines many of Falcon's synthesis methods in order to create interesting and unconventional electronic sounds, soundscapes, drones, pads, sequencer patches and granular textures often using the new oscillators and effects introduced in Falcon 3.0.
Up to 20+ Macros and switches are assigned in each patch, many also use the modulation wheel providing detailed control over volume envelopes, filtering, amplitude- and pitch modulations, time-stretching, granular parameters, EQ-ing, dynamics, stereo animation and more. All patches use some sort of background image in the UI, split patches have colored key-zones in the Falcon keyboard for easier navigation.
Sampled instruments:
About 30% of the samples and all wave-tables were produced for this library, all other samples were borrowed from my sound library Colliding Worlds for Groove Agent - distributed exclusively by Steinberg.
You can view/download the PDF for this library with more details, the licence agreement and the patchlist including descriptions and playing tips here.
Specs:
The demos were produced using only patches from Metal Percussion, no post-processing was applied apart from a limiter on the master output. Please also check the demo videos in the left column.
Order Falcon Singles - Metal Percussion for € 35 EUR.
Please allow me a few hours to manually process your order and send you the order confirmation.
Users holding a license to any of these 3 libraries can upgrade to the full bundle at the 15% discount, just contact patchpool.
Price: € 155 EUR